BASEBALL RULES

GENERAL GAME PLAY

If a rule is not listed on this page, WCP Tournaments will defer to the MLB rule book also known as “big book rules”.

Click here to download an Official Copy of the MLB Rules Book

ABSOLUTELY NO WARM-UPS ON THE INFIELDS BEFORE GAMES AT ANY FIELD

Home team will be determined by COIN TOSS for all pool play games in all divisions. For Playoffs, Higher Seed has choice of home/visitor.

New: Head First Slides are allowed in all Divisions at all times.

Metal Cleats are not allowed on ANY Portable Mounds

*All forfeits will be scored 7-0.

8U/9U Division: Played on 60′ bases with a 46′ pitching distance. This division is played with NO LEAD-OFFS or DROPPED 3rd STRIKE. There are no balks in this division. No metal spikes allowed.
**All 9u games will have a 1-man game official scheduled.**

10U No Lead-Off Division: Played on 60′ bases with a 46′ pitching distance.  This Division is played with NO Lead-Offs and no dropped third strikes.  Runners may steal when the ball crosses the plate.  There are no balks in this division. No metal spikes allowed.
**All 10u No Lead Off games will have a 1-man game official scheduled.**

10U Lead-Off Division: Played on 65′ bases with a 46′ pitching distance (If 65′ bases are not available, this division will play on 70′ bases).  No metal spikes allowed. This division allows for Lead-Off/Steals, Dropped 3rd Strike.
Balks will be called immediately in all divisions that play with Lead Offs.
**All 10u Lead Off games will have a 1-man game official scheduled.**

11U Majors and AAA Divisions: Played on 70′ bases with a 50′ pitching distance. 11u AAA will play on 70′ base lengths when available, 65′ bases will be used when 70′ bases are not available.  Both Majors and AAA will play by the same rules and allow for lead-offs and dropped third strikes. No metal spikes allowed.
Balks will be called immediately in all divisions that play with Lead Offs.
**11u may have 1 umpire for certain situations/events

12U Majors and AAA divisions: Played on 70′ bases with a 50′ pitching distance.  Both Majors and AAA will play by the same rules and allow for lead-offs and dropped third strikes. No metal spikes allowed.
Balks will be called immediately in all divisions that play with Lead Offs.

13U Majors and AAA divisions: Played on 80′ bases with a 54′ pitching distance.  When 80′ bases are not available, the 13u Division will play on 60/90 fields. Metal spikes are allowed unless notated differently by tournament director (Never allowed on Portable Pitching Mounds). Both Majors and AAA divisions will play by the same rules.

14U Majors and AAA divisions: Played on 90′ bases with a 60′ 6″ pitching distance. Metal spikes are allowed unless notated differently by tournament director (Never allowed on Portable Pitching Mounds). Both Majors and AAA divisions will play by the same rules.
**Important Bats Note:**
14u Majors = -3 BBCOR ONLY
14u AAA = Up to -5 bats will be allowed, must have BPF1.15 stamp and be a legal bat

HIGH SCHOOL/15u-18u Divisions: Played on 90′ bases with a 60′ 6″ pitching distance. Metal spikes are allowed unless notated differently by tournament director.

Home team will be determined by COIN TOSS for all pool play games in all divisions. For Playoffs, Higher Seed has choice of home/visitor.

Teams who are unable to attend a game during the event will be required to take a 7-0 forfeit, will receive no refund, and will be expected to cover the costs of any refunds that need to be sent to their opponent due to their opponent not getting game guarantee.

**COACHES:
Only the Coach that attends the plate meeting will be allowed to discuss game situations with an official or ask questions on the field. If you do not attend the plate meeting, DO NOT try to go out on the field, this may result in an ejection from the game. Even if you are the DIRECTOR of the club…no plate meeting=no on-field discussions.

PLAYOFFS: Loser’s Bracket games will be offered at all times for teams that lose in the 1st Round of their respective Playoff Tree. If you lose a 2nd Round Game (and it is your 1st loss due to a bye), your team is not guaranteed to get a loser bracket game.

AGE RESTRICTIONS

The age cutoff for WCP Tournaments is May 1st. Any player with a birthday prior to May 1st must play in that years age division or older. Example: a player turning 12 on April 30th will be required to play in the 12U division or older. A player turning 12 on May 1st may play in the 11U division or older. We strongly suggest that players try and play with their grad class rather than their age division for recruiting purposes.

*NOTE*-WCP will allow players to play in same grade as long as proof of grade is provided to TD prior to any games being played. You must also notify WCP Tournaments BEFORE the event if this situation arises.

BAT RESTRICTIONS

All 8U – 13U: West Coast Premier Tournaments will allow both BPF 1.15 and USABats approved bats. There are no bat length/weight ratio restrictions in these divisions.

14U Majors: All Majors level Games will be played with BBCOR bats (minus 3).

14U AAA: Will be allowed to use any BPF 1.15 and USABats approved bats with a length/weight ratio -5 or less. Nothing greater than a -5 will be permitted in this division.

If 14u Divisions are playing in a combo tournament, bat rules will follow the level of the lowest tiered division for the duration on the event (ie. Majors/AAA Combo- AAA bat rules)

All High School/15u-18u: All metal bats must be bear the BBCOR stamp and have a ratio of minus 3. If bats appear to be tampered with they will immediately be removed from the game.

Wood bats are legal to use in all events. In addition to solid wood bats players may use the following bats: Baum bats and composite bats – must not contain any metal on any part of the bat.
There is no weight to length ratio requirements for wood bats.

The use of a illegal bat upon the first offense will lead to the bat being removed from game play. The second offense the player will be called out and the manager will be ejected.

TIME LIMITS

Home team will be determined by COIN TOSS for all pool play games in all divisions. For Playoffs, Higher Seed has choice of home/visitor.

8U games will play 6 innings or 1 hour 30 minutes with no new inning, whichever occurs first.

9U – 12U games will play 6 innings or 1 hour 45 minutes with no new inning, whichever occurs first.

13U – 14U games will play 7 innings or 2 hours with no new inning, whichever occurs first.

High School/15U-18U games will play 7 innings or 2 hours with no new inning, whichever occurs first.

The time starts upon completion of the plate meeting. It is the responsibility of the coaches to get the start time from the crew chief.

The new inning starts as soon as the third out from the previous inning has been recorded.

In the case that the home team is winning and time is reached while they are batting, the game will be ruled complete.

There is no time limit for Championship games in the top Bracket (Platinum Only). All other playoff games will follow game times as listed above.

TIED GAMES

Pool play games will end at the conclusion of the allotted innings or time regardless of the score. Pool play games will end in a tie if there is no time left. Example: a 6 inning game is tied 2-2 at the end of 6 innings and there is 15 minutes left on the time limit, this game will be ruled complete and scored as a tie ball game.

Tied games will go down as half a win and half a loss.

All Playoff Games in the Championship Bracket will be played out with standard gameplay rules.

If Consolation Games are tied at the end of the allotted innings or at the time limit, they will start with the bases loaded and one out (last 3 scheduled batters will be the base runners, and can be placed at whatever base the coach decides). This will continue until there is a winner.

** Consolation games (games that do not feed another game) can end in a tie upon the completion of Innings OR Time Limit, whichever comes first.

PITCHING RESTRICTIONS

There are no pitching restrictions for WCP Tournaments. Teams in all age divisions will now be advised to follow USA Pitch Smart guidelines for player arm care. How a team uses their pitchers is entirely up to their discretion. There are no longer restrictions for innings for any age divisions.

Pitch Count Abuse?? Although we don’t have any rules on pitch limits, we still care about the health and safety of all players. If you believe you have witnessed a team or coach overusing a pitcher, we encourage you to contact us via our online contact form here on our website. We will take every opportunity to address this with a coach and help educate all managers on the recommended arm care guidelines.

MERCY RULES

ALL AGES:
*12 Runs after 3 Innings
*10 Runs after 4 Innings
*8 Runs after 5 Innings

SEEDING AND TIEBREAKERS

  1. Win/Loss record
  2. Head to head (only in case of a 2-way tie OR sweep if all tied teams played each other)
  3. Runs allowed
  4. Run differential (min/max of 8)
  5. Runs scored
  6. Fewest runs allowed in a single game
  7. Most runs scored in a single game
  8. LAD (Last Actual Run Differential-the ACTUAL run differential in the last completed Pool Play game)
  9. Coin flip
  10. We will never revert back to a previous tie breaker once a tie has been broken

Teams will be rewarded half a win and half a loss for a tie. This will help determine seeding. Example: 2-1 in pool play is the same as 1-0-2.

**Pool Protection/Program Protection**: We will use Pool Protection as well as Program Protection when we are able to do so in certain first round playoff situations.

Pool Protect Rule: We may change matchups in the first round of bracket play if the change creates a unique match-up for both of the higher seeds. This rule is in place to prevent teams from playing the same team in the first bracket game if those teams played each other in pool play.
Pool Protection will never be used in a 4 GG event, only 3 GG events.

PLAYOFFS: Loser’s Bracket games will be offered at all times for teams that lose in the 1st Round of their respective Playoff Tree. If you lose a 2nd Round Game (and it is your 1st loss due to a bye), your team is not guaranteed to get a loser bracket game.

BATTING ORDER AND SUBSTITUTIONS

Teams will be allowed to use EHs and a DH (for any player)

Teams will have the option of batting 9, 10, or their entire roster. Example: if a team rosters 13 players, they may not choose to bat 11 or 12. If they choose to bat 10 or the entire roster, all players not currently playing in the field will be scored as an EH which will represent a position the same way a shortstop or centerfield would.

If batting the entire roster, an out will be recorded if any batting spot is vacated during the course of the game.

If a team finishes the game with fewer players than they started, the team must take outs in the vacant positions.

Teams are allowed free defensive substitutions (applies to all position players EXCEPT the pitcher) throughout the game. A player may enter the game at any time defensively without entering into the batting order. The only time a player must check in and become an eligible substitute is when replacing a player in the batting order. Example: a substitute may play left field every other inning without actually taking the place of the starting left fielder in the batting order as long as the substitute is never granted an at bat.

***FREE DEFENSIVE SUBSTITUTIONS DOES NOT APPLY TO THE PITCHER POSITION***

All age divisions will allow re-entry one time for the starter.

COURTESY RUNNERS

New for 2022: We are encouraging teams to teach their kids to play all facets of the game, so we are no longer allowing Courtesy Runners at WCP events.

3 to 1 PICKOFF MOVES

The fake pickoff to third, pickoff to first is not allowed and will be ruled a balk per MLB Rule.

Pick-off to 3rd Base: Ball must be thrown unless pitcher steps off the rubber or it is a balk.

SPORTSMANSHIP

All players, coaches, and fans will be expected to conduct themselves in a sportsmanlike manner at all times. Razzing, heckling, taunting and making disparaging remarks to the opposing team and/or umpires will not be tolerated.

Any player, coach, or fan whose conduct is unbecoming, malicious or abusive, will, at a minimum, be removed from the premises at the discretion of the Tournament Director, Umpire-in-Chief and umpires.

Any Coach/Player ejected from a game will miss the remainder of the game, plus the next game. If the same coach/player is ejected for a 2nd time (in current tournament or future event), he, or she, is suspended for the remainder of that given tournament and possibly for the remainder of the season depending on severity of ejection (all ejections are reviewed with game officials in detail). If ejected, the Coach must immediately leave the complex and be out of site of game officials. Failure to comply will result in forfeiture of the game. For Player ejections, the player will remain in the dugout. A 3rd Ejection for the same coach will result in suspension for entire tournament season.

Fan Ejections will result in removal from the complex. This fan/parent will not be permitted back into the complex for that entire tournament. A 2nd parent/fan ejection will result in NO FANS being allowed for that team for the remainder of the current event (and potentially the entire season).

NO ALCOHOL WILL BE PERMITTED WITHIN THE COMPLEXES AT WCP EVENTS (unless purchased within the facility). This offense will result in immediate removal from the complex and the above Fan Ejection process will apply.

PROTESTS

$100 cash (on rule interpretation only)

Must protest immediately, once next pitch is thrown the ability to protest is lost

*Coaches* – Kindly and calmly call time-out and inform one of your umpires that you would like to protest. At that moment, the game will stop. A WCP tourney director and the officials will then handle the situation as quickly as possible.

METAL SPIKES

8u-12u Divisions are not permitted to wear Metal Spikes

13u-18u Divisions can wear metal spikes unless otherwise noted by the Tournament Director before or during the event.

There are absolutely NO METAL SPIKES ALLOWED on any Portable Mounds at WCP Events. Only molded/rubber cleats, turf shoes, or tennis shoes.

MOUND VISITS

ALL DIVISIONS: We will follow the old Big Book rule. 2nd Visit in same inning (same pitcher) requires a pitching change.

ROSTERS

New Roster Program coming soon!